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- Path: mail2news.demon.co.uk!teeth.demon.co.uk
- From: Alex Amsel <Alex@teeth.demon.co.uk>
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.games
- Subject: Re: DOOM with Breathless engine?
- Date: Wed, 17 Jan 1996 04:52:15 GMT
- Organization: Silltunna Software
- Message-ID: <358833754wnr@teeth.demon.co.uk>
- References: <Pine.SOL.3.90.960110123054.10063B-100000@sophocles.algonet.se> <65641114%agos001@pn.itnet.it> <4d3ki0$if0@eccles.dsbc.icl.co.uk> <821725024.867@orpheus.team17.com> <4dhcfj$70p@ozramp.ozramp.net.au>
- Reply-To: Alex@teeth.demon.co.uk
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- X-Broken-Date: Tue, 16 Jan 1996 17:51:15 GMT0BST1
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-
- In article: <4dhcfj$70p@ozramp.ozramp.net.au>
- wally@ozramp.ozramp.net.au (Stephen Lewis) writes:
- >
- > : Then you are in the vast minority. I don`t think there has been
- > : any game to rival Doom on any computer in terms of gameplay.
- > : The thing was, they didn`t have to rush Doom out in time for
- > : christmas or to beat other, superior games to the shops, so
- > : they took their time and perfected the gameplay, rather than
- > : shoving out an initially pretty but ultimately septic dribble
- > : of a game.
- >
- > utter bollocks! (IMHO)
-
- Same to you !(IMHO)
-
- > doom's gameplay is laughably simple and putting in a save option means
-
- Its brilliantly simple - its superb. Its also extremely well executed. I
- spent a lot of time examing how the overall system worked, as I`m sure
- Andy did. If you look closely you will find the niceties that make it so
- good. They just got so many little things set perfectly.
-
- > they had to make some bits of it simply IMPOSSIBLE the first time
- around
- > which as far as i am concerned is TOTAL CRAP. I had a PC in the house
- for
- > the 3 months straight after i got gloom and i didn't even play Doom or
- DoomII
-
- Not everyone can like it. But I much much prefer Doom to Gloom or any
- other clone I have played (Hexen comes close).
-
- > once! i'd already played them a few times and decided that they were
- rubbish
- > with pretty graphics. In fact the only Doomesque game i played for
- any length
- > of time was ROTT and that's only to see the flying eyeballs!!!!
- >
- > honestly, the only reason doom was such a success was that it's the
- first
- > peecee arcade type game with any playability at all.... pathetic isnt
- it....
-
- No way. It honestly is the most playable. If you look for a complex game
- in it, then you won`t like it. And it is all a matter of opinion of
- course :)
-
- See Ya
-
- -----------------------------------------------------------------
- | Alex Amsel : Silltunna Software Lead Programmer : Black Magic |
- | XTremeRacing 1x1 TMapping and Stunning Gameplay on AGA Amigas |
- | Alex@teeth.demon.co.uk | Steve Bull is Back | *PWEIPWEIPWEI* |
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